Jessica
Michaelson
SLM521
Bibliography of Web Links
for Math Concepts in Grades 1-5
Summary and
Purpose:
This bibliography is filled
with links for students, teachers and parents to visit in order to help
reinforce the math concepts that are being taught throughout the year. The links are separated into two
categories, primary and intermediate.
They then are listed in order by grade level and concept, as they come up
in the curriculum. A brief summary
is listed for each site. These can
be used during center time, independent classwork, or for review purposes. Although directions are listed on each
site, it is suggested that these sites be reviewed with the students before use
to help prevent any confusion.
PRIMARY
PATTERNS
This
first to second grade game allows children to complete a color pattern that is
made out of marbles. As the
patterns are completed, students can check themselves, and make corrections if
necessary. Once one pattern is
completed, the students can move on to a new one. The patterns grow increasingly more
difficult as more and more are solved.
Date visited:
http://nlvm.usu.edu/en/nav/frames_asid_184_g_1_t_1.html
NUMBER
SENSE 
If you like
catching creatures, this is the spot for you. Children in first grade can enjoy
counting by practicing with creatures in the corner of the screen. Then, based on the level chosen, they
can either write just the number, or the number and the word. Students are told if corrections need to
be made, and then a new batch pops up to be counted. Date visited:
http://www.abc.net.au/countusin/games/game3.htm
Riding a rollercoaster is
always fun, so there are going to be questions about who gets on first. First and second graders can put the
different children in order on the rollercoaster according to the balloon that
they are holding. Once everyone is
seated correctly, a new group of children line up to get on, it may be more, or
it may be less. Date visited:
http://www.abc.net.au/countusin/games/game4.htm
First and second graders can
practice counting by two’s in this aquatic adventure. The number two appears in the top corner
of the screen, and students must click on the fish that comes next when counting
by twos. If the correct fish is
caught, then keep on going. If a
mistake is made, just throw the fish back and keep on trying. Date visited:
http://atschool.eduweb.co.uk/toftwood/fishy2s.html
BASIC
FACTS
Add
the problems on the bug in the sky, and correctly attach it to the frog with the
matching sum. If this is done,
first and second graders will feed the hungry amphibian and watch it grow, as
they begin to memorize many basic addition facts. Date visited:
http://www.hungryfrog.com/java/javamath1.htm
First and second graders
learn basic subtraction facts in order to win a bowling game. As correct answers are given to
subtraction problems, students knock down the pins that correspond with the
difference. Eventually, all of the
pins are knocked down, and a new round begins as facts are mastered. Date visited:
http://www.abc.net.au/countusin/games/game8.htm
MONEY
Students may use their piggy
bank, and pick the item of their choice to buy. Once the item is picked, first and
second graders must then choose the correct coin combination to purchase the
item that was chosen. Students are
checked as they go along, and can then purchase more items until their shopping
cart is full.
http://primarygames.com/Spending%20Spree/start.htm
FRACTIONS
As a
picture broken into different sections is shown, students can fill in the
correct numerator and denominator to identify the fraction. First and second graders can check and
correct themselves as they continuously identify fractional parts. Date visited:
http://nlvm.usu.edu/en/nav/frames_asid_104_g_1_t_1.html
INTERMEDIATE
PROBLEM
SOLVING
Third through Fifth graders
can determine how challenged they would like to be in this version of the
classic game. Students will problem
solve using the guess and check strategy in order to uncover the hidden color
code of pegs that the computer has set up.
Date visited:
http://nlvm.usu.edu/en/nav/frames_asid_288_g_1_t_1.html?open=instructions
Choose from the topic of your
choice, ranging from whole numbers, to ratios, to measurement. In this mysterious site, third to fifth
grade students can read a story, and then think of all of their problem solving
strategies to help find the answer.
Students will have to go through multiple steps to help figure out the
correct ending. Date visited:
http://teacher.scholastic.com/maven/
Third, fourth, and fifth
graders enter numbers into a number crunching machine. Then, they try to figure out the pattern
on the function table so that they can continue filling it in and state the
rule. The guess and check method is
the most popular problem solving strategy used here. Date visited:
http://nlvm.usu.edu/en/nav/frames_asid_191_g_3_t_1.html
BASIC
FACTS
Imagine you are on
a space shuttle, and that it is up to you to deliver important information to
other sites in the solar system. Third through fifth graders can guide
their space craft through the air with a difficulty level chosen by them. Each time a multiplication fact is
answered correctly, the shuttle moves closer to its destination. Students master their multiplication
facts on this fun journey through outer space. Date visited:
http://www.gdbdp.com/multiflyer/v02_final/playgame.html
This website
offers a variety of games to third through fifth graders to help with a better
understanding of basic facts. From
baseball, to bumblebee drops, students will be able to memorize their addition,
subtraction, multiplication, and division facts, as well as become more
independent on their mathematical skills.
Date visited:
http://www.funbrain.com/brain/MathBrain/MathBrain.html
PROBABILITY
AND FRACTIONS
Third and fourth
graders can practice probability with this spinner game. Students can create their own spinner or
use one that is already given. When
they children spin the spinner, they can then keep track of their results and
eventually list outcomes, and likelihoods of events. Date visited:
http://nlvm.usu.edu/en/nav/frames_asid_186_g_1_t_1.html?open=activiiesl
Third and fourth
graders can practice their ability to make fractions on this interactive
website. Once the numerator and
denominator are given, students must decide how many fractional parts are in the
total, and then how many parts must be used. This helps for students to truly
visualize the fractions. Date
visited:
http://nlvm.usu.edu/en/nav/frames_asid_103_g_2_t_1.html
Students in fourth
and fifth grade can practice placing fractions on a number line, as well as
putting the correct amounts together to make an equivalent fraction. This guided game is for the very skilled
fraction learner, and is full of difficult challenges. Date visited:
http://illuminations.nctm.org/tools/fraction/fraction.asp#ft
Making
Fractions, Percents & Decimals-
Students can
change the values of the ratio in order to better understand fractions,
percents, and decimals. Fourth and
fifth graders pick the ratio of their choice, and then see how the three items
look different when it is changed.
Students are able to better visualize fractions, percents and decimals,
as well as determine if they are closer to 0, ½, or 1. Date visited:
http://Illuminations.nctm.org/tools/tool_detail.aspx?id=11
GEOMETRY
Billy is hungry,
and it is up to fourth and fifth graders to feed him. By plotting the coordinates that are
listed, students must find where to drop Billy in order for him to eat his much
desired grub. This is a timed
activity, to see how quickly students have mastered the art of plotting points.
Date visited:
http://www.oswego.org/ocsd-web/games/BillyBug2/bug2.html
Multiple polygons
are identified, and it is up to the skillful eye of fourth and fifth graders to
figure out the shapes that create them.
In this activity, students must manipulate tangrams on the screen in
order to create as many shapes as possible that meet the description that is
listed. Date visited:
http://standards.nctm.org/document/eexamples/chap4/4.4/part2.htm
Fifth graders must
find the next shapes in various patterns by looking at the attributes in all of
the polygons that precede them.
Children must pay attention to sides, angles, colors, and the numbers
listed on the shapes as well. Date
visited:
http://nlvm.usu.edu/en/nav/frames_asid_271_g_2_t_3.html?open=instructions
Playing pool is lots of fun,
and in this game, fifth graders can learn as well. As students practice their billiard
shots, they also practice their ability to measure and add angles that measure
45 degrees. Students must problem
solve and measure accurately to make successful shots. Date visited:
http://Illuminations.nctm.org/tools/tool_detail.aspx?id=28